New V.I.P Mode, CV4 Mode & New Outfit in Mini Militia Classic | New Update 0.6.1


New V.I.P Mode, CV4 Mode & New Outfit in Mini Militia Classic | New Update 0.6.1

Hello Militians,

Finally we are back after a long break, today I will share new update of mini militia classic with you guys. This new update is really awesome, do comment your views on this.

Mini Militia Classic New Features 

Foundation of the new game mode framework.

  • New framework includes two new game mode demos: Classic v4 (CV4) and VIP
  • VIP is a team based game similar to CTF, but a player's life becomes the target of the other team's focus. 
  • Classic v4 is a TDM based game that should be very close to the old v4 of 2018, but lives amongst the new games' newer framework. It's a close experience and we plan on doing more tuning based on feedback.


New ammo management system. 

  • Ammo management has been moved to the server (bullets, throwables, etc. al) 
  • This fixes a LOT of issues with miscalculated ammo counts 
  • This is also going to be used as one of the new anti-cheat systems going into place in future beta phases.

Sponsor Token

  • Implemented a sponsor Token earning system using 'rewarded ads'.
  • Added the first token spend system "Ad Suppression" see "Remove Ads" button on Nag Bar. Currently suppressing all menu/lobby banner ads and interstitial between games.


Other Features of MMC 0.6.1

  • Added a new 'nag bar' with ability to hide the bar temporarily after the banner ad has been seen for an adequate minimum (currently 15~20 seconds) Nag bar will stay away until the next ad loads.
  • Fixed health displays do not show being empty until the server sends the player death message.
  • Fix crash on startup caused by corrupted HUD edit crash. 
  • Fixed crash found in survival 
  • Added team color arm bands and sashes to team players 
  • Added a new default install load out called the Classic V4 (existing installs would have to reset their load outs to see it)

New changes to META:
  • Weapons switched before reload finishes will cancel  the current reload operation.
  • All weapons are momentarily empty on pickup, but will be given the appropriate magazine counts immediately.

That's it for now. We'll update the websites with more info later, after the holidays.

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